The Inevitable Stability of Software Change

Rajesh Vasa, Jean-Guy Schneider, Oscar Nierstrasz
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引用次数: 54

Abstract

Real software systems change and become more complex over time. But which parts change and which parts remain stable? Common wisdom, for example, states that in a well-designed object-oriented system, the more popular a class is, the less likely it is to change from one version to the next, since changes to this class are likely to impact its clients. We have studied consecutive releases of several public domain, object-oriented software systems and analyzed a number of measures indicative of size, popularity, and complexity of classes and interfaces. As it turns out, the distributions of these measures are remarkably stable as an application evolves. The distribution of class size and complexity retains its shape over time. Relatively little code is modified over time. Classes that tend to be modified, however, are also the more popular ones, that is, those with greater Fan-In. In general, the more "complex" a class or interface becomes, the more likely it is to change from one version to the next.
软件变化不可避免的稳定性
真正的软件系统会随着时间的推移而变化并变得更加复杂。但哪些部分发生了变化,哪些部分保持稳定?例如,普遍的观点认为,在一个设计良好的面向对象系统中,一个类越受欢迎,它从一个版本更改到下一个版本的可能性就越小,因为对该类的更改很可能影响到它的客户端。我们已经研究了几个公共领域、面向对象的软件系统的连续发布,并分析了许多指示类和接口的大小、流行程度和复杂性的度量。事实证明,随着应用程序的发展,这些度量的分布非常稳定。随着时间的推移,类的大小和复杂性的分布保持不变。随着时间的推移,修改的代码相对较少。然而,倾向于修改的类也是更受欢迎的类,即那些具有更大的Fan-In的类。一般来说,类或接口越“复杂”,就越有可能从一个版本更改到下一个版本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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