MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship

Jörg Stöcklein, Patrick Pogscheba, C. Geiger, V. Paelke
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引用次数: 2

Abstract

Virtual prototyping has become an established design tool in complex interdisciplinary development processes using state-of-the-art virtual reality techniques. Due to numerous benefits virtual prototyping has seen increasing acceptance in recent years, especially in the development of systems that involve complex interactions between components or require the integration of newly developed hardware. Mixed reality, considered as an extension to VR, has high potential to support the development of complex systems that operate in a real world environment even further. In this paper we demonstrate that the principles of mixed reality prototyping can also be effectively applied to the development of complex systems if a structured process is defined and supported by a proper software framework. In our paper we present a system that supports an iterative approach to prototype complex dynamical systems. Using this approach allows the designer to seamlessly progress from an initial virtual prototype to the final system along the mixed reality continuum. We describe MiReAS, a mixed reality software framework that supports an iterative design evolution with arbitrary combinations of real and virtual elements. The use of the system is demonstrated by the development of interaction techniques and control strategies for an unmanned aerial vehicle.
MiReAS:用于室内飞艇控制策略迭代原型的混合现实软件框架
虚拟样机已经成为一种成熟的设计工具,在复杂的跨学科开发过程中使用最先进的虚拟现实技术。由于虚拟样机的诸多好处,近年来,特别是在涉及组件之间复杂交互或需要集成新开发硬件的系统开发中,虚拟样机已被越来越多的人接受。混合现实被认为是虚拟现实的延伸,在进一步支持在现实世界环境中运行的复杂系统的开发方面具有很高的潜力。在本文中,我们证明了混合现实原型的原则也可以有效地应用于复杂系统的开发,如果一个结构化的过程是由适当的软件框架定义和支持的。在我们的论文中,我们提出了一个系统,支持迭代的方法来原型复杂的动力系统。使用这种方法,设计师可以沿着混合现实连续体无缝地从初始虚拟原型进展到最终系统。我们描述了MiReAS,这是一个混合现实软件框架,它支持真实和虚拟元素的任意组合的迭代设计演变。以某无人机的交互技术和控制策略的开发为例,说明了该系统的应用。
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