An efficient implementation of tree-based multicast routing for distributed shared-memory multiprocessors

Manuel P. Malumbres, J. Duato, J. Torrellas
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引用次数: 133

Abstract

This paper presents an efficient routing and flow control mechanism to implement multidestination message passing in wormhole networks. It is targeted to situations where the size of message data is very small, like in invalidation and update messages in distributed shared-memory multiprocessors (DSMs) with hardware cache coherence. The mechanism is a variation of tree-based multicast with pruning to avoid deadlocks. The new scheme does not require that the destination addresses in a given multicast message be ordered, thereby avoiding any ordering overhead. It allows messages to use any deadlock-free routing function and only requires one startup for each multicast message. The new scheme has been evaluated on several k-ary n-cube networks under synthetic loads. The results show that the proposed scheme is faster than other multicast mechanisms when the multicast traffic is composed of short messages.
分布式共享内存多处理器中基于树的多播路由的有效实现
提出了一种有效的路由和流量控制机制来实现虫洞网络中的多目的地消息传递。它的目标是消息数据大小非常小的情况,例如具有硬件缓存一致性的分布式共享内存多处理器(DSMs)中的失效和更新消息。该机制是基于树的多播的一种变体,带有修剪以避免死锁。新方案不要求对给定多播消息中的目标地址进行排序,从而避免了任何排序开销。它允许消息使用任何无死锁的路由功能,并且每个多播消息只需要启动一次。在若干个k元n立方网络上对该方案进行了综合负载下的评价。结果表明,当组播业务由短消息组成时,该方案比其他组播机制更快。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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