Eventually linearizable shared objects

M. Serafini, D. Dobre, Matthias Majuntke, P. Bokor, N. Suri
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引用次数: 24

Abstract

Linearizability is the strongest known consistency property of shared objects. In asynchronous message passing systems, Linearizability can be achieved with ◊S and a majority of correct processes. In this paper we introduce the notion of Eventual Linearizability, the strongest known consistency property that can be attained with ◊S and any number of crashes. We show that linearizable shared object implementations can be augmented to support weak operations, which need to be linearized only eventually. Unlike strong operations that require to be always linearized, weak operations terminate in worst case runs. However, there is a tradeoff between ensuring termination of weak and strong operations when processes have only access to ◊S. If weak operations terminate in the worst case, then we show that strong operations terminate only in the absence of concurrent weak operations. Finally, we show that an implementation based on P exists that guarantees termination of all operations.
最终是线性化的共享对象
线性化是已知的共享对象最强的一致性属性。在异步消息传递系统中,线性化可以通过- S和大多数正确的过程来实现。在本文中,我们引入了最终线性化的概念,这是已知最强的一致性性质,可以在任意数量的碰撞中获得。我们展示了可线性化的共享对象实现可以扩展到支持弱操作,这些操作最终只需要线性化。与需要始终线性化的强操作不同,弱操作在最坏情况下运行时终止。然而,当过程只能访问- S时,在确保终止弱操作和强操作之间存在权衡。如果弱操作在最坏的情况下终止,那么我们证明强操作仅在没有并发的弱操作时终止。最后,我们证明了存在一个基于P的实现,它保证了所有操作的终止。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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