Research on the VR Technology in Basketball Training

Guining Chen
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Abstract

: With the rapid development of virtual reality technology in the field of life, sports simulation teaching has received unprecedented attention. VR technology provides teaching workers with advanced and scientific training methods, and basketball training simulation also promotes the development of computer technology. This paper mainly studies the feasibility analysis of VR technology in basketball training. Firstly, a human basketball training model is established, and then the images are preprocessed. Taking the denoised background grayscale image and the target frame grayscale image as the experimental objects, the difference operation is performed on the two images using the background difference principle introduced above. Finally, the bwlabel function is used to mark the coherent region in the differential binary image, and the area of the region can be calculated. The results show that VR technology makes the basketball training process more efficient, and players can interact with the virtual environment in a virtual environment to a natural way.
VR技术在篮球训练中的应用研究
随着虚拟现实技术在生活领域的飞速发展,体育模拟教学受到了前所未有的重视。VR技术为教学工作者提供了先进、科学的训练方法,篮球训练模拟也促进了计算机技术的发展。本文主要研究了VR技术在篮球训练中的可行性分析。首先建立人体篮球训练模型,然后对图像进行预处理。以去噪后的背景灰度图像和目标帧灰度图像为实验对象,利用上述背景差分原理对两幅图像进行差分运算。最后,利用bwlabel函数对差分二值图像中的相干区域进行标记,计算出相干区域的面积。结果表明,VR技术使篮球训练过程更加高效,球员可以在虚拟环境中以自然的方式与虚拟环境进行互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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