{"title":"Upaya Mitigasi dan Adaptasi Perubahan Iklim melalui Media Permainan Anak Atteropoly kepada Anak Usia Sekolah Dasar","authors":"W. R. Tumanggor, Indra Chahaya, Rossy Nurhasanah","doi":"10.33860/pjpm.v4i1.1567","DOIUrl":null,"url":null,"abstract":"Bogak Village is a coastal village with a waste problem that can contribute to climate change. Instilling waste management knowledge needs to be done with the appropriate method. The purpose of the activity was to apply the Atteropoly game as an early education means regarding waste management for elementary school-age children in efforts to mitigate and adapt to climate change in Bogak Village. The stages were planning and preparation (gathering information on partner problems and compiling educational game instruments), implementation of service activities, and monitoring evaluation. Educational activities through the Atteropoly game were directly carried out on July 6, 2022 to 30 participants of elementary school-age children and two teachers from the Rumah Qur’an Miftahul Jannah. Measuring the success of Atteropoly media used pre-test and post-test, it was found that there was an increase in participants’ knowledge and the average score of 38,33 (pre-test) to 53,00 (post-test). It can be concluded the Atteropoly game increases the elementary school-aged children’s knowledge in Bogak Village. The community service team also gave a set of Atteropoly game tools and segregated trash bins to the village. It is hoped that the Atteropoly game tool can be used to educate the public, especially elementary school-age children in Bogak Village.","PeriodicalId":306770,"journal":{"name":"Poltekita: Jurnal Pengabdian Masyarakat","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Poltekita: Jurnal Pengabdian Masyarakat","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33860/pjpm.v4i1.1567","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Bogak Village is a coastal village with a waste problem that can contribute to climate change. Instilling waste management knowledge needs to be done with the appropriate method. The purpose of the activity was to apply the Atteropoly game as an early education means regarding waste management for elementary school-age children in efforts to mitigate and adapt to climate change in Bogak Village. The stages were planning and preparation (gathering information on partner problems and compiling educational game instruments), implementation of service activities, and monitoring evaluation. Educational activities through the Atteropoly game were directly carried out on July 6, 2022 to 30 participants of elementary school-age children and two teachers from the Rumah Qur’an Miftahul Jannah. Measuring the success of Atteropoly media used pre-test and post-test, it was found that there was an increase in participants’ knowledge and the average score of 38,33 (pre-test) to 53,00 (post-test). It can be concluded the Atteropoly game increases the elementary school-aged children’s knowledge in Bogak Village. The community service team also gave a set of Atteropoly game tools and segregated trash bins to the village. It is hoped that the Atteropoly game tool can be used to educate the public, especially elementary school-age children in Bogak Village.
博阁村是一个沿海村庄,其垃圾问题可能会导致气候变化。必须以适当的方法灌输废物管理知识。该活动的目的是将Atteropoly游戏作为一种早期教育手段应用于小学适龄儿童的废物管理,以减轻和适应Bogak村的气候变化。这些阶段包括计划和准备(收集有关伙伴问题的信息和编写教育游戏工具)、服务活动的实施和监测评价。2022年7月6日,30名小学生和两名来自Rumah quan mittahul Jannah的老师直接通过游戏进行教育活动。运用前测和后测来衡量游戏媒体的成功程度,发现参与者的知识水平和平均得分均有提高,从前测的38,33分提高到后测的53,000分。可以得出结论,游戏增加了博阁村小学儿童的知识。社区服务队还向该村赠送了一套游戏工具和隔离垃圾桶。希望通过游戏工具来教育大众,特别是博阁村的小学生。