Research and Application on the Means of Transparent Texture Anti-aliasing

Yubo Lv, Jianfeng Xu
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Abstract

To solve the flicker problem of the fuzzy edge of the transparent texture, this article analyses the reasons of the texture aliasing, introduces the current anti-aliasing skills which are popular, and the making technique of transparent texture combines with the practical application of 3D simulation, proposes a new anti-aliasing technique which aims at the transparent texture, Its principle is to add the same color of the texture on the model surface, reduce the grayscale difference, eliminate the scintillation from the visual. It solves the difficult problem that computer bring the edge blurry twinkle when the real-time plans the transparent texture, the method has a significance to the general computer 3D simulation enthusiasts and researchers.
透明纹理抗混叠方法的研究与应用
为了解决透明纹理模糊边缘的闪烁问题,分析了纹理混叠的原因,介绍了目前比较流行的抗混叠技术,并结合三维仿真的实际应用,对透明纹理的制作技术提出了一种针对透明纹理的抗混叠新技术,其原理是在模型表面添加相同颜色的纹理,减小灰度差,消除视觉上的闪烁。该方法解决了计算机在实时绘制透明纹理时带来的边缘模糊闪烁的难题,对广大计算机三维仿真爱好者和研究者具有一定的指导意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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