The reality of virtual reality

R. Stone
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引用次数: 8

Abstract

Virtual reality (VR) has recently become established as a suite of technologies capable of serving many companies′ future needs in design practice, training and organizational communication. Two years after the launch of a major British collaborative project involving 17 blue‐chip companies, VR is set to become adopted by many as their “information technology of choice” for the next century – some even aiming to establish in‐house facilities before the end of 1996. Proposes that, properly implemented, VR is capable of giving personnel at all company levels, who have a wide variety of educational backgrounds or skills, intuitive access to complex, computer‐mediated processes. Discusses some of the practical solutions to a commercially‐driven selection of demonstrator projects, while attempting to dispel some of the myths associated with VR, such as the necessity to don head‐mounted displays and instrumented gloves.
虚拟现实中的现实
虚拟现实(VR)最近已经成为一套技术,能够服务于许多公司在设计实践,培训和组织沟通方面的未来需求。在17家蓝筹公司参与的英国大型合作项目启动两年后,VR将成为许多公司下个世纪的“首选信息技术”,有些公司甚至打算在1996年底之前建立自己的设备。建议,如果实施得当,VR能够为所有公司级别的人员提供各种教育背景或技能,直观地访问复杂的计算机中介流程。讨论了一些商业驱动的示范项目选择的实用解决方案,同时试图消除与VR相关的一些神话,例如戴上头戴式显示器和仪表手套的必要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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