{"title":"Competition between real-life friends and virtual-life friends","authors":"Bin Fang, Q. Ye","doi":"10.1109/ASONAM.2014.6921673","DOIUrl":null,"url":null,"abstract":"With the rapid growth of social gaming market, it is of importance to investigate how to encourage players to contribute more economic value to the company. We analyzed a social gaming dataset from one of the social media leaders in China. The result suggests social influence from players' friends is one factor derive players to spend money. Also, it suggests social influence generated by friends known only in the game is statistically stronger than by friends known also in the real world.","PeriodicalId":143584,"journal":{"name":"2014 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining (ASONAM 2014)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-08-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining (ASONAM 2014)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASONAM.2014.6921673","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
With the rapid growth of social gaming market, it is of importance to investigate how to encourage players to contribute more economic value to the company. We analyzed a social gaming dataset from one of the social media leaders in China. The result suggests social influence from players' friends is one factor derive players to spend money. Also, it suggests social influence generated by friends known only in the game is statistically stronger than by friends known also in the real world.