Upper body pose estimation from stereo and hand-face tracking

J. Mulligan
{"title":"Upper body pose estimation from stereo and hand-face tracking","authors":"J. Mulligan","doi":"10.1109/CRV.2005.83","DOIUrl":null,"url":null,"abstract":"In applications such as immersive telepresence we want to extract high quality 3D models of collaborators in real time from multiview image sequences. One way to improve the quality of stereo or visual hull based models is to estimate the kinematic pose of the user first and then constrain 3D reconstruction accordingly. To serve as a preprocessing step such pose extraction must be very fast, precluding the usual generate and test techniques. We examine a method based on psychophysical evidence that known relative hand position can be used to directly compute the pose of the arm. First we explore a number of possible models for this relationship using motion capture data. We then examine how reconstruction of face and hand position as well as a patch on the torso, allow us to exploit these simple direct calculations to estimate the pose of a user in a desktop collaboration environment.","PeriodicalId":307318,"journal":{"name":"The 2nd Canadian Conference on Computer and Robot Vision (CRV'05)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-05-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The 2nd Canadian Conference on Computer and Robot Vision (CRV'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CRV.2005.83","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

Abstract

In applications such as immersive telepresence we want to extract high quality 3D models of collaborators in real time from multiview image sequences. One way to improve the quality of stereo or visual hull based models is to estimate the kinematic pose of the user first and then constrain 3D reconstruction accordingly. To serve as a preprocessing step such pose extraction must be very fast, precluding the usual generate and test techniques. We examine a method based on psychophysical evidence that known relative hand position can be used to directly compute the pose of the arm. First we explore a number of possible models for this relationship using motion capture data. We then examine how reconstruction of face and hand position as well as a patch on the torso, allow us to exploit these simple direct calculations to estimate the pose of a user in a desktop collaboration environment.
基于立体和手脸跟踪的上半身姿态估计
在诸如沉浸式远程呈现等应用中,我们希望从多视图图像序列中实时提取协作者的高质量3D模型。提高立体或视觉船体模型质量的一种方法是首先估计用户的运动学姿态,然后相应地约束3D重建。作为预处理步骤,这种姿态提取必须非常快,排除了通常的生成和测试技术。我们研究了一种基于心理物理证据的方法,该方法可以使用已知的相对手部位置来直接计算手臂的姿势。首先,我们使用动作捕捉数据探索了这种关系的一些可能的模型。然后,我们研究如何重建面部和手部位置以及躯干上的补丁,使我们能够利用这些简单的直接计算来估计桌面协作环境中用户的姿势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信