2-Approximating Feedback Vertex Set in Tournaments

D. Lokshtanov, P. Misra, Joydeep Mukherjee, Fahad Panolan, Geevarghese Philip, Saket Saurabh
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引用次数: 15

Abstract

A tournament is a directed graph T such that every pair of vertices is connected by an arc. A feedback vertex set is a set S of vertices in T such that T − S is acyclic. We consider the Feedback Vertex Set problem in tournaments. Here, the input is a tournament T and a weight function w : V(T) → N, and the task is to find a feedback vertex set S in T minimizing w(S) = ∑v∈S w(v). Rounding optimal solutions to the natural LP-relaxation of this problem yields a simple 3-approximation algorithm. This has been improved to 2.5 by Cai et al. [SICOMP 2000], and subsequently to 7/3 by Mnich et al. [ESA 2016]. In this article, we give the first polynomial time factor 2-approximation algorithm for this problem. Assuming the Unique Games Conjecture, this is the best possible approximation ratio achievable in polynomial time.
2-锦标赛中反馈顶点集的逼近
比武是一个有向图T,其中每一对顶点都由一条弧连接。反馈顶点集是T中S个顶点的集合,使得T - S是无环的。我们考虑了比赛中的反馈顶点集问题。在这里,输入是一个锦标赛T和一个权函数w: V(T)→N,任务是找到一个反馈顶点集S在T中最小化w(S) =∑V∈S w(V)。对这个问题的自然lp松弛的最优解进行舍入得到一个简单的3逼近算法。Cai等人[SICOMP 2000]将其提高到2.5,随后由mich等人[ESA 2016]将其提高到7/3。本文给出了该问题的第一个多项式时间因子2逼近算法。假设唯一博弈猜想,这是在多项式时间内可能实现的最佳近似比率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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