{"title":"Factors affecting problem-solving behavior: Emotions and motivation in a gamified reward experiment","authors":"Fatemeh Azadi Naghsh, Atsushi Toshimori","doi":"10.23919/CISTI.2018.8399254","DOIUrl":null,"url":null,"abstract":"The present study aims to study the effects of the leaderboard, comparing it to monetary reward in problem-solving behavior. Following the psychological perspectives in the context of rewarding, we study how motivation, reward emotions and task emotions can change problem-solving behavior, using the case of number puzzle solving task (Sudoku). The results indeed indicate that there is a relationship between problem-solving behavior and positive reward emotions which were caused by the leaderboard. Also, the results show that a positive emotional reaction to the task could improve problem-solving behavior in a monetary reward condition. Implications in the design of rewarding programs are discussed as well.","PeriodicalId":347825,"journal":{"name":"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/CISTI.2018.8399254","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The present study aims to study the effects of the leaderboard, comparing it to monetary reward in problem-solving behavior. Following the psychological perspectives in the context of rewarding, we study how motivation, reward emotions and task emotions can change problem-solving behavior, using the case of number puzzle solving task (Sudoku). The results indeed indicate that there is a relationship between problem-solving behavior and positive reward emotions which were caused by the leaderboard. Also, the results show that a positive emotional reaction to the task could improve problem-solving behavior in a monetary reward condition. Implications in the design of rewarding programs are discussed as well.