Algebraic Specification of a 3D-Modeler Based on Hypermaps

Bertrand Y., Dufourd J.F.
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引用次数: 61

Abstract

We present the algebraic specification of a prototype interactive geometric modeler for 3D objects, whose topologies are represented by 3-dimensional generalized maps. After a reminder of some topological models, particularly maps and extensions, we begin with the more general frame of n-dimensional hypermaps. We specify algebraically a hierarchy of operations on hypermaps and generalized maps, which are embedded in a 3-dimensional Euclidean space. We make precise the modeling area and give the main functionalities of the modeler. We detail high-level operations on 3D objects, and some technical features of this software. Some constructions are explained using pictures. We show that hypermaps and algebraic specification constitute an efficient formal frame for developing large pieces of software in the area of boundary representation.

基于Hypermaps的3d建模器的代数规范
本文给出了一个三维对象的原型交互几何建模器的代数规范,其拓扑由三维广义映射表示。在回顾了一些拓扑模型,特别是映射和扩展之后,我们从更一般的n维超映射框架开始。我们从代数上指定了嵌入在三维欧几里得空间中的超映射和广义映射上的操作层次。对建模区域进行了精确划分,给出了建模器的主要功能。详细介绍了三维对象的高级操作,以及该软件的一些技术特点。有些结构用图片来解释。我们表明,超映射和代数规范构成了在边界表示领域开发大型软件的有效形式化框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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