A computer vision system to detect diving cases in soccer

Hana' Al-Theiabat, Inad A. Aljarrah
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引用次数: 1

Abstract

Recently, motion analysis systems have been getting a lot of attention due to their potential in human motion analysis, which has a wide range of applications. One of these applications is analyzing tackle scenes in soccer games. In a tackle scene, players occasionally tend to deceive the referee by intentionally falling to get a free or penalty kick. In this paper, we propose a system to program human body tracking in order to analyze tackle scenes in soccer games. The main idea behind this system is to determine whether the falling player in the tackle scene is attempting to deceive the referee (diving) or not. In this system, the tackle scene goes through five main stages of processing; identification of the falling player, extraction of tracking points, motion tracking, features extraction and scene classification. The tracking component is implemented using Kanade-Lucas-Tomasi optical flow with the aid of pyramid levels and forward-backward error algorithm, while the classification is carried out using Weka software with Naive Bayes tree (NB tree) classifier. The proposed system is implemented and its performance is experimentally tested. The results show a potential to detect diving cases (deceiving in falling), with a classification accuracy of 84%.
一种检测足球假摔的计算机视觉系统
近年来,运动分析系统因其在人体运动分析方面的潜力而备受关注,具有广泛的应用前景。其中一个应用是分析足球比赛中的铲球场景。在铲球的场景中,球员偶尔会欺骗裁判,故意摔倒以获得任意球或点球。为了分析足球比赛中的铲球场景,本文提出了一种人体跟踪编程系统。这个系统背后的主要想法是确定在铲球场景中摔倒的球员是否试图欺骗裁判(假摔)。在该系统中,滑车场景经过五个主要的处理阶段;下落球员识别,跟踪点提取,运动跟踪,特征提取,场景分类。跟踪部分使用Kanade-Lucas-Tomasi光流,配合金字塔层次和前向后误差算法实现,分类部分使用Weka软件,配合朴素贝叶斯树(NB tree)分类器实现。该系统已实现,并对其性能进行了实验测试。结果显示有可能检测到潜水案例(在坠落中欺骗),分类准确率为84%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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