3D gesture interaction for handheld augmented reality

Huidong Bai, Gun A. Lee, R. Mukundan, M. Billinghurst
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引用次数: 33

Abstract

In this paper, we present a prototype for exploring natural gesture interaction with Handheld Augmented Reality (HAR) applications, using visual tracking based AR and freehand gesture based interaction detected by a depth camera. We evaluated this prototype in a user study comparing 3D gesture input methods with traditional touch-based techniques, using canonical manipulation tasks that are common in AR scenarios. We collected task performance data and user feedback via a usability questionnaire. The 3D gesture input methods were found to be slower, but the majority of the participants preferred them and gave them higher usability ratings. Being intuitive and natural was the most common feedback about the 3D freehand interface. We discuss implications of this research and directions for further work.
手持增强现实的3D手势交互
在本文中,我们提出了一个原型,用于探索手持增强现实(HAR)应用程序的自然手势交互,使用基于视觉跟踪的AR和基于深度相机检测的徒手手势交互。我们在一项用户研究中对该原型进行了评估,将3D手势输入方法与传统的基于触摸的技术进行了比较,使用了AR场景中常见的规范操作任务。我们通过可用性问卷收集任务性能数据和用户反馈。3D手势输入法被发现速度较慢,但大多数参与者更喜欢它们,并给了它们更高的可用性评级。直观和自然是对3D手绘界面最常见的反馈。我们讨论了本研究的意义和进一步工作的方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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