Anchor selection and Geo-Logical Routing in 3D Wireless Sensor Networks

Yisong Jiang, A. Jayasumana
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引用次数: 4

Abstract

Inherent differences in geometric, deployment and propagation constraints prevent many 2D sensor network routing algorithms from scaling to 3D. Complex 3D shapes and surfaces make geometric coordinate based techniques inefficient or impractical for 3D. Geo-Logical Routing (GLR) switches between virtual and topology coordinate domains to overcome the local minima of each other. GLR is demonstrated to be highly effective for complex 3D networks. Addition of a second initial anchor pair in Extreme Node Search (ENS) increases the number of anchors, thus enhancing performance in networks with very high node degree, while traditional 2D ENS performs just as well in other cases. Simulations demonstrate that GLR with ENS anchor placement significantly outperforms the Greedy Distributed Spanning Tree Routing (3D-GDSTR) algorithm, but without the need for localization.
三维无线传感器网络中的锚点选择和地理逻辑路由
几何、部署和传播约束的固有差异使许多2D传感器网络路由算法无法扩展到3D。复杂的3D形状和表面使得基于几何坐标的技术在3D中效率低下或不切实际。地理逻辑路由(GLR)在虚拟域和拓扑坐标域之间进行切换,以克服彼此的局部极小值。GLR被证明对复杂的三维网络是非常有效的。在极限节点搜索(ENS)中增加第二个初始锚对增加了锚的数量,从而提高了节点度非常高的网络的性能,而传统的2D ENS在其他情况下表现一样好。仿真结果表明,具有ENS锚点位置的GLR明显优于贪婪分布式生成树路由(3D-GDSTR)算法,但不需要定位。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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