A Social Network Information Dissemination Model Based on Evolutionary Game Considering Node’s Attitude

Hongcheng Huang, Licheng Lai, Min Hu, Mengyuan Dong, Tingting Wang
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引用次数: 1

Abstract

As a kind of social attribute of bounded rational users, attitude continuously selects and updates in the process of interaction between nodes, which makes the behavioral game between communication subjects and affects the dissemination of information. To analyze the impact of attitude changes on information, this paper proposes an information propagation model based on evolutionary game. Firstly, from the individual point of view, the update rules of the node's attitude are defined according to non-Bayesian social learning rules. Secondly, the game matrix between nodes based on attitude value is established, and the information dissemination model based on node attitude is established according to the evolutionary analysis paradigm. By replicating the equilibrium solution of dynamic equations with both positive and negative attitudes, and analyzing the stability of the corresponding equilibrium points, the evolution mechanism of dynamic interaction between attitude nodes is obtained. Finally, the impact of different attitudes on information dissemination was analyzed by combining SIS model. The validity of the proposed model is verified by numerical analysis and simulation experiments, and the simulation results show that the change of different attitude of nodes plays an important role in information dissemination.
考虑节点态度的进化博弈社会网络信息传播模型
态度作为有限理性用户的一种社会属性,在节点之间的交互过程中不断选择和更新,使传播主体之间产生行为博弈,影响信息的传播。为了分析态度变化对信息的影响,本文提出了一个基于进化博弈的信息传播模型。首先,从个体角度出发,根据非贝叶斯社会学习规则定义节点姿态的更新规则;其次,建立基于姿态值的节点间博弈矩阵,根据演化分析范式建立基于节点姿态的信息传播模型;通过复制具有正姿态和负姿态的动力学方程的平衡解,并分析相应平衡点的稳定性,得到姿态节点间动态相互作用的演化机制。最后,结合SIS模型分析了不同态度对信息传播的影响。通过数值分析和仿真实验验证了所提模型的有效性,仿真结果表明节点不同姿态的变化对信息传播有重要影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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