24-point game based on BP neural network : A smart game designed for children

Wu Jing, Mo Qiao, Chen Xiaowen, Yan Jihong
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引用次数: 0

Abstract

This paper introduces a 24-point game based on BP (Back Propagation) neural network. This game enables two children to play together and have a contest, which will help the children to strengthen their number recognizing and mathematics ability. The training set consists of 2340 28*28 pixels black-and-white images. Hough transform and morphology are used to preprocess, then we segment the image and extract the feature. We construct a BP neural network by MATLAB neural network toolbox. Input the image processed by the front end into the network to recognize the characters of the poker card. After recognizing the 4 numbers, all the right answers to the 24-point game will be calculated and shown to the players by the system. At the same time, the system can count the time the players spend/cost and give a feedback.
基于BP神经网络的24分游戏:专为儿童设计的智能游戏
介绍了一种基于BP (Back Propagation)神经网络的24点博弈算法。这个游戏可以让两个孩子一起玩,一起比赛,这样可以增强孩子的数字识别能力和数学能力。训练集由2340张28*28像素的黑白图像组成。利用霍夫变换和形态学对图像进行预处理,然后对图像进行分割和特征提取。利用MATLAB神经网络工具箱构造BP神经网络。将前端处理后的图像输入网络,对扑克牌的字符进行识别。在识别出这4个数字后,系统将计算出24点游戏的所有正确答案并显示给玩家。同时,系统可以计算玩家花费/花费的时间并给出反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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