Simulation of Interactive Cutting Tool for Craniofacial Osteotomy Planning

M. A. Rana, H. Setan, Z. Majid, A. Chong
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引用次数: 4

Abstract

Engineers and scientists from many fields are using three-dimensional reconstruction for visualization and analysis of physical data. Recent advances in medical imaging and surgical techniques have made possible the correction of severe facial deformities and fractures. Surgical correction techniques often involve the direct manipulation - both relocation and surgical fracture - of the underlying facial bone. Craniofacial surgeons now a days use 3D models of human face to diagnose and analyze abnormalities and hence to plan their basic surgery procedures. To work with these 3D models, it is desirable to develop methods that allow one to interactively manipulate and alter the geometry in an intuitive and efficient manner. In the case of medical/craniofacial data, a baseline interactive task would be to simulate cutting, removal and realignment of tissue. In this paper, we propose a method to simulate a cutting tool using an oriented cube that allows the simulation of tool thickness as well as performing the desired cutting operations on three- dimensional models. This method can be employed interactively, allowing the user to perform the task in an intuitive and easy manner. The tool can be used for osteotomy planning and has been tested on models up to 500,000 polygons in size and the time for cutting varies from 15 ms for small objects (mandible) to 875 ms for large models (complete skull).
颅面截骨规划交互式刀具仿真
来自许多领域的工程师和科学家正在使用三维重建来可视化和分析物理数据。医学影像和外科技术的最新进展使严重面部畸形和骨折的矫正成为可能。手术矫正技术通常包括对面骨的直接操作,包括复位和手术骨折。颅面外科医生现在使用人脸的3D模型来诊断和分析异常,从而计划他们的基本手术程序。为了使用这些3D模型,需要开发一种方法,允许人们以直观和有效的方式交互式地操纵和改变几何形状。在医疗/颅面数据的情况下,基线交互任务将是模拟组织的切割、移除和重新排列。在本文中,我们提出了一种方法来模拟一个切削刀具使用定向立方体,允许模拟刀具厚度以及执行所需的切削操作的三维模型。这种方法可以交互使用,允许用户以直观和简单的方式执行任务。该工具可用于截骨计划,并已在多达500,000个多边形的模型上进行了测试,切割时间从小物体(下颌骨)的15毫秒到大模型(完整颅骨)的875毫秒不等。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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