COVID-Vision: A Virtual Reality Experience to Encourage Mindfulness of Social Distancing in Public Spaces

Danhua Zhang, M. Khadar, B. Schumacher, Madhava Raveendra, Sam Adeniyi, Fei Wu, Sahar A. Aseeri, Evan Suma Rosenberg
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Abstract

Social distancing is currently the most effective known countermeasure against the rapid proliferation of the virus that causes COVID-19. This project aims to encourage mindfulness about maintaining interpersonal distance in shared public spaces through a multi-user virtual reality experience that simulates shopping in a grocery store. The virtual environment is populated with non-player characters that navigate through the store and also supports up to 20 concurrent live users represented as avatars. Real-time feedback is implemented using a dynamic visual effect that reacts to physical proximity, and comparative performance metrics are also provided for users to reflect on after the task is completed.
COVID-Vision:一种虚拟现实体验,鼓励人们在公共场所保持社交距离
保持社交距离是目前已知对抗新冠病毒快速扩散的最有效对策。该项目旨在通过模拟在杂货店购物的多用户虚拟现实体验,鼓励人们在共享公共空间中保持人际距离。虚拟环境由非玩家角色填充,这些角色可以在商店中导航,并且还支持多达20个以化身表示的并发实时用户。实时反馈是通过对物理接近度做出反应的动态视觉效果来实现的,并且还提供了比较性能指标,供用户在任务完成后进行反思。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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