{"title":"Reminder objects in the connected home of the future and beyond","authors":"Martina Uhlig, Henrik Rieß, Peter Klein","doi":"10.1145/3056540.3064949","DOIUrl":null,"url":null,"abstract":"This paper presents best practices of how to design reminder objects. Reminder objects are digitally augmented everyday objects which break down and communicate complex information via sensory input and output. In the first section of this paper, we introduce reminder objects --what they are and how they work. We describe our understanding of computing and the interaction between humans and technology in detail in the second section. In section three, we present our vision how reminder objects can enrich the user's experience by combining different objects. We show corresponding examples of our work in this field in the two following sections. Two scenarios -- checking the weather and navigating the city -- will illustrate our understanding of reminder objects. The paper concludes with a discussion of the presented work and an outlook about the future of reminder objects.","PeriodicalId":140232,"journal":{"name":"Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3056540.3064949","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
This paper presents best practices of how to design reminder objects. Reminder objects are digitally augmented everyday objects which break down and communicate complex information via sensory input and output. In the first section of this paper, we introduce reminder objects --what they are and how they work. We describe our understanding of computing and the interaction between humans and technology in detail in the second section. In section three, we present our vision how reminder objects can enrich the user's experience by combining different objects. We show corresponding examples of our work in this field in the two following sections. Two scenarios -- checking the weather and navigating the city -- will illustrate our understanding of reminder objects. The paper concludes with a discussion of the presented work and an outlook about the future of reminder objects.