Peter A. Smith, Matt Dombrowski, Ryan Buyssens, Paul A. Barclay
{"title":"Usability testing games for prosthetic training","authors":"Peter A. Smith, Matt Dombrowski, Ryan Buyssens, Paul A. Barclay","doi":"10.1109/SeGAH.2018.8401376","DOIUrl":null,"url":null,"abstract":"Prosthetic Arms can cost in the tens of thousands of dollars each. Insurance companies will often only pay for 1 lifetime arm and often will not provide them for children. So, more often than not children go without them. Fortunately, as 3D printing has come into the fold a new generation of 3D printed, and creatively expressive, low cost prosthetics have become available for kids. At the same time the arms can have a steep learning curve. In an effort to teach users how their prosthetics function and strengthen muscles prior to receiving a prosthetic arm a video game training system is being developed. The video game system combines custom hardware and custom video games to provide various ways for a prosthetics user to engage. This paper is the result of usability testing these five games.","PeriodicalId":299252,"journal":{"name":"2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SeGAH.2018.8401376","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
Abstract
Prosthetic Arms can cost in the tens of thousands of dollars each. Insurance companies will often only pay for 1 lifetime arm and often will not provide them for children. So, more often than not children go without them. Fortunately, as 3D printing has come into the fold a new generation of 3D printed, and creatively expressive, low cost prosthetics have become available for kids. At the same time the arms can have a steep learning curve. In an effort to teach users how their prosthetics function and strengthen muscles prior to receiving a prosthetic arm a video game training system is being developed. The video game system combines custom hardware and custom video games to provide various ways for a prosthetics user to engage. This paper is the result of usability testing these five games.