Simultaneous cartoon and texture for nonconvex image inpainting via the balanced approach

Yulian Wu, Xiangchu Feng, Liang Luo
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Abstract

This paper describes an image inpainting algorithm based on two tight frame systems that can sparsely represent cartoons and textures respectively. The proposed minimization formulation adopts nonconvex approximation via balanced approach, and an iterative algorithm is derived to find its solution. Numerical simulations demonstrate that the proposed nonconvex algorithm can significantly improve the image inpainting quality over the usual l1 algorithm.
通过平衡的方法实现非凸图像的卡通和纹理同步绘制
本文描述了一种基于两个紧帧系统的图像绘制算法,该算法可以分别稀疏地表示卡通和纹理。所提出的最小化公式采用非凸近似的平衡法,并推导出求解的迭代算法。数值仿真结果表明,与常用的l1算法相比,所提出的非凸算法能显著提高图像的绘制质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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