Integration of GIS Data for Visualization of Virtual Geospatial Environments

M. Mekni
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引用次数: 2

Abstract

In this paper, we propose an approach to generate Virtual Geospatial Environments (VGE) using data provided by Geographic Information System (GIS). The resulting VGE provides a spatial representation of the real world for visualization and simulation purposes. Conventional VGE approaches are generally built upon a grid-based spatial representation, raising the well-known problems of the lack of accuracy of localized data and the difficulty to merge data with multiple semantics. Our approach overcomes these limits by using a precise spatial decomposition technique that relies on a graph-based topological model. Moreover, our approach integrates, merges, and propagates semantics associated with GIS data including when these later spatially overlap. We illustrate this model with an application which extracts geographic, topologic and semantic data from standard GIS files, and allows a user to navigate and retrieve information from the computed VGE.
面向虚拟地理空间环境可视化的GIS数据集成
本文提出了一种利用地理信息系统(GIS)提供的数据生成虚拟地理空间环境(VGE)的方法。由此产生的VGE为可视化和仿真目的提供了真实世界的空间表示。传统的VGE方法通常建立在基于网格的空间表示的基础上,这引起了众所周知的本地化数据缺乏准确性和难以合并具有多种语义的数据的问题。我们的方法通过使用依赖于基于图的拓扑模型的精确空间分解技术来克服这些限制。此外,我们的方法集成、合并和传播与GIS数据相关的语义,包括当这些数据在空间上重叠时。我们用一个应用程序来说明这个模型,该应用程序从标准GIS文件中提取地理、拓扑和语义数据,并允许用户从计算的VGE中导航和检索信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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