M. Liermann, Christian Feller, F. Lindinger, Dirk Runge
{"title":"Immersive 3D Vehicle Simulation for Hardware-in-the-Loop Testing of Mobile Hydraulic Controls","authors":"M. Liermann, Christian Feller, F. Lindinger, Dirk Runge","doi":"10.1115/fpmc2019-1706","DOIUrl":null,"url":null,"abstract":"\n The paper presents a HiL test setup for hydraulic propel systems that includes a multi-body dynamic simulation of a vehicle in a realistic 3D environment. It allows testing of driving scenarios under load conditions that would otherwise be very difficult to obtain. The hydraulic-mechanical part of the simulation is modeled in Simulink. An open-source C++ physics engine is used to model the vehicle multi-body mechanics and collision detection between the vehicle and the 3D environment. Despite the high complexity of the hydraulic drive train component models, the constraint of real-time execution of the simulation on a real-time target can be fulfilled.","PeriodicalId":262589,"journal":{"name":"ASME/BATH 2019 Symposium on Fluid Power and Motion Control","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ASME/BATH 2019 Symposium on Fluid Power and Motion Control","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1115/fpmc2019-1706","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The paper presents a HiL test setup for hydraulic propel systems that includes a multi-body dynamic simulation of a vehicle in a realistic 3D environment. It allows testing of driving scenarios under load conditions that would otherwise be very difficult to obtain. The hydraulic-mechanical part of the simulation is modeled in Simulink. An open-source C++ physics engine is used to model the vehicle multi-body mechanics and collision detection between the vehicle and the 3D environment. Despite the high complexity of the hydraulic drive train component models, the constraint of real-time execution of the simulation on a real-time target can be fulfilled.