Computing indicators of creativity

Kyu Han Koh
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引用次数: 11

Abstract

Currently, the most common measurement of creativity is based on tests of divergence. These creativity tests include divergent thinking, divergent feeling, etc. In most cases the evaluation criteria is a subjective appraisal by a trained "rater" to assess the amount of divergence from the "norm" a particular submitted solution has to a presented or discovered task. The larger the divergence from the standard, the more creative the solution is. Although the quality and quantity of the solutions to the task must be considered, divergence from the accepted "norm" is a significant indicator of creativity. Using the current model for showing creative divergence, a method for evaluating the divergence of programming solutions as compared to the standard tutorial solution, in order to indicate creativity should be in line with current creativity research. Instead of subjective "rater evaluations" a method of calculating numerical divergence from programming solutions was devised. This method was employed on three separate class conditions and yielded three separate divergence patterns, indicating that the divergence calculation appears to demonstrate, not only that creativity can be shown to exist in programming solutions, but that the calculation is sensitive enough to differentiate between different class learning conditions of the same teacher. So based on the idea that creativity can be shown through divergence in thinking and feeling, it stands to reason that creativity in programming could be revealed through a similar divergence to a standard norm through calculating the divergence to that norm. Consequently, this divergence calculation method shows promising indicators to inform the measurement of creativity within programming and possibly other scientific areas.
计算创造力指标
目前,最常见的创造力测量是基于发散测试。这些创造力测试包括发散性思维、发散性感觉等。在大多数情况下,评估标准是由训练有素的“评估师”进行的主观评估,以评估特定提交的解决方案与呈现或发现的任务的“规范”之间的差异程度。与标准的分歧越大,解决方案就越有创造性。虽然必须考虑任务解决方案的质量和数量,但偏离公认的“规范”是创造力的一个重要指标。利用当前的创造性发散模型,一种评估编程解与标准教程解的发散度的方法,以表明创造性应符合当前的创造性研究。设计了一种由规划解计算数值散度的方法来代替主观的“评价”。该方法在三种不同的课堂条件下使用,并产生了三种不同的发散模式,表明发散计算似乎表明,不仅可以证明编程解决方案中存在创造力,而且计算足够敏感,可以区分同一教师的不同课堂学习条件。因此,基于创造力可以通过思维和感觉上的分歧来表现的观点,通过计算与标准规范的分歧,编程中的创造力可以通过与标准规范的类似分歧来揭示。因此,这种差异计算方法显示了有希望的指标,可以为编程和其他科学领域的创造力测量提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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