Network Assistance to Localization and Mapping for Outdoor Augmented Reality in Cellular Network

Junseong Bang, Dongchun Lee, Hun-Joo Lee, Wookho Son
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引用次数: 1

Abstract

A mobile device performs localization and mapping processes for an augmented reality (AR) application. In an outdoor envi-ronment, the mobile device requires more computing power to compute a camera's location and pose in real-time, to construct a 3D point cloud, and to render virtual images. However, the resources (e.g., processor, memory) of the mobile device are limited. With advances in cloud computing and 4G wireless network technologies that provide a 100 Mbits/s transmission rate with guaranteeing the latency of 40 ms, network assistanc-es can be considered to avoid complex computations at the mobile device. In this paper, network-assisted methods to the localization and mapping processes are introduced in a cellular network environment.
蜂窝网络中户外增强现实定位与地图绘制的网络辅助
移动设备为增强现实(AR)应用程序执行定位和映射过程。在户外环境中,移动设备需要更多的计算能力来实时计算相机的位置和姿势,构建3D点云,并渲染虚拟图像。然而,移动设备的资源(如处理器、内存)是有限的。随着云计算和4G无线网络技术的进步,可以提供100 mbit /s的传输速率,保证40 ms的延迟,可以考虑网络辅助,以避免在移动设备上进行复杂的计算。本文介绍了蜂窝网络环境下的网络辅助定位和映射方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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