An Interactive Goal Programming model based on the Satisfaction Functions

A. Belaid, Martel Jean-Marc, Hassaine Amal
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引用次数: 1

Abstract

The existing formulations of the Interactive Goal Programming (IGP) model do not explicitly integrate the preferences of the Decision-Maker (DM). Moreover, these formulations require too much information from the DM. The aim of this paper is to present an IGP model based on the concept of Satisfaction Functions where the elucidation of the DM's preferences will be performed through a learning process. At any time of the decision-making process, the DM can revise the parameters of the decision-making situation including the satisfaction functions. This framework allows the DM to evolve towards a solution of the best compromise.
基于满足函数的交互式目标规划模型
现有的交互式目标规划(IGP)模型没有明确地集成决策者的偏好。此外,这些公式需要从决策制定者那里获得太多的信息。本文的目的是提出一个基于满意度函数概念的IGP模型,其中通过学习过程来阐明决策制定者的偏好。在决策过程的任何时刻,决策模型都可以修改决策情景的参数,包括满意度函数。这个框架允许DM朝着最佳折衷的解决方案发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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