Frame-Based Editing: Easing the Transition from Blocks to Text-Based Programming

Michael Kölling, Neil C. C. Brown, Amjad AlTadmri
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引用次数: 131

Abstract

Block-based programming systems, such as Scratch or Alice, are the most popular environments for introducing young children to programming. However, mastery of text-based programming continues to be the educational goal for students who continue to program into their teenage years and beyond. Transitioning across the significant gap between the two editing styles presents a difficult challenge in school-level teaching of programming. We propose a new style of program manipulation to bridge the gap: frame-based editing. Frame-based editing has the resistance to errors and approachability of block-based programming while retaining the flexibility and more conventional programming semantics of text-based programming languages. In this paper, we analyse the issues involved in the transition from blocks to text and argue that they can be overcome by using frame-based editing as an intermediate step. A design and implementation of a frame-based editor is provided.
基于框架的编辑:简化从块到基于文本的编程的过渡
基于块的编程系统,如Scratch或Alice,是向幼儿介绍编程的最流行的环境。然而,掌握基于文本的编程仍然是学生的教育目标,他们将继续编程到十几岁甚至更大。在两种编辑风格之间的巨大差距之间进行过渡,是学校编程教学面临的一项艰巨挑战。我们提出了一种新的程序操作风格来弥补这一差距:基于框架的编辑。基于框架的编辑具有基于块的编程的抗错误性和可接近性,同时保留了基于文本的编程语言的灵活性和更传统的编程语义。在本文中,我们分析了从块到文本转换所涉及的问题,并认为可以通过使用基于框架的编辑作为中间步骤来克服这些问题。提供了一个基于框架的编辑器的设计和实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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