Overcoming Pain with Virtual Reality: Exploring the Potential of VR as a Tool for Pediatric Pain Management

A. Felnhofer, Lisa Weiss
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Abstract

HighlightsVirtual Reality interventions are a relatively new approach in pain management for children and adolescents,however, research in this field is growing.Two not mutually exclusive theories emerged on how VR can decrease acute and chronic pain:(1) via distraction – VR has been repeatedly tested as a distraction tool in experiments as well as in clinical contexts,especially for acute pain. There are strong indications in literature pointing towards a pain-relieving effect ofVR, however the evidence is weak and relevant studies are not systematically comparable due to unstandardizedmethods and different age groups, as well as partially insufficient sample sizes and open questions regarding theused paradigms.(2) via embodiment – experimental studies indicate that ownership and visual modification of a virtual bodypart may decrease pain perception in this body part, however this approach has not been sufficiently tested in aclinical context yet; in particular, more evidence for children and adolescents and with regards to acute versuschronic pain is needed.
用虚拟现实克服疼痛:探索虚拟现实作为儿科疼痛管理工具的潜力
虚拟现实干预是儿童和青少年疼痛管理的一种相对较新的方法,然而,该领域的研究正在增长。关于虚拟现实如何减少急性和慢性疼痛,出现了两种并不相互排斥的理论:(1)通过分散注意力——虚拟现实已经在实验和临床环境中被反复测试为分散注意力的工具,特别是在急性疼痛方面。文献中有强烈的迹象表明虚拟现实具有缓解疼痛的作用,但证据薄弱,由于方法不标准化和不同年龄组,以及部分样本量不足和关于使用范例的开放性问题,相关研究无法进行系统比较。(2)通过具体化-实验研究表明,虚拟身体部位的所有权和视觉修改可能会减少该身体部位的疼痛感知。然而,这种方法尚未在临床环境中得到充分的测试;特别是,需要更多关于儿童和青少年以及急性和慢性疼痛的证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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