Application of Graphs for Story Generation in Video Games

Iwona Grabska-Gradzinska, L. Nowak, W. Palacz, E. Grabska
{"title":"Application of Graphs for Story Generation in Video Games","authors":"Iwona Grabska-Gradzinska, L. Nowak, W. Palacz, E. Grabska","doi":"10.1145/3437378.3442693","DOIUrl":null,"url":null,"abstract":"The paper presents the system based on the layered hierarchical graphs for game plot description implemented in Godot Engine using the JSON format. The aim of the presented research is to create a tool that both supports the decision-making process and helps multiple writers to collaborate in creating a game world. Constructing a layered hierarchical graph provides information about game plot description, while the proposed graph generation system based on JSON data format allows designers and story writers to create game worlds. A key feature of the graph generation system is that it describes game worlds using a sequence of generation rules which represent the player's actions. On the one hand, the proposed approach helps the story writers to control the impact of the created story elements on the game world. On the other hand, it allows world designers to use procedural generation of narration chains, analyze and test the designed game plots. An additional goal of this approach strongly focused on using the JSON data format to describe actions that can be taken in world states is the impact of JSON data structures on the application of graph rules, which may be important in the problems of artificial intelligence.","PeriodicalId":146881,"journal":{"name":"Proceedings of the 2021 Australasian Computer Science Week Multiconference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2021 Australasian Computer Science Week Multiconference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3437378.3442693","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

The paper presents the system based on the layered hierarchical graphs for game plot description implemented in Godot Engine using the JSON format. The aim of the presented research is to create a tool that both supports the decision-making process and helps multiple writers to collaborate in creating a game world. Constructing a layered hierarchical graph provides information about game plot description, while the proposed graph generation system based on JSON data format allows designers and story writers to create game worlds. A key feature of the graph generation system is that it describes game worlds using a sequence of generation rules which represent the player's actions. On the one hand, the proposed approach helps the story writers to control the impact of the created story elements on the game world. On the other hand, it allows world designers to use procedural generation of narration chains, analyze and test the designed game plots. An additional goal of this approach strongly focused on using the JSON data format to describe actions that can be taken in world states is the impact of JSON data structures on the application of graph rules, which may be important in the problems of artificial intelligence.
图形在电子游戏故事生成中的应用
本文介绍了在Godot引擎中使用JSON格式实现的基于分层分层图的游戏情节描述系统。这项研究的目的是创造一种工具,既支持决策过程,又能帮助多个作者合作创造游戏世界。构建一个分层的层次图提供了关于游戏情节描述的信息,而提出的基于JSON数据格式的图生成系统允许设计师和故事作者创建游戏世界。图形生成系统的一个关键特征是,它使用一系列代表玩家行动的生成规则来描述游戏世界。一方面,所提出的方法可以帮助故事作者控制所创造的故事元素对游戏世界的影响。另一方面,它允许世界设计师使用叙事链的程序生成,分析和测试所设计的游戏情节。这种方法的另一个目标是使用JSON数据格式来描述可以在世界状态中采取的操作,这是JSON数据结构对图规则应用程序的影响,这在人工智能问题中可能很重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书