Investigating The Effect of Latency in A 5G Infrastructure for Applications Requiring Ultra-Low Latency

Omid Akbarzadeh Pivehzhani, Hani H. Attar
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Abstract

Due to its limited coverage, the 5G network that is now implemented is not expected to be widely available elsewhere in the world until sometime in the near future. When compared to the present generation, the 4G mobile network, performance and reliability will be much improved. 5G has a packet latency that is nearly 10 times lower than current 4G networks. Multiple 5G use cases need a packet delay of less than 1 ms. Tactile Internet, which allows machinery and equipment to be remotely operated with great sensitivity through mobile network, and virtual reality (VR) are all examples of promising new services that need extremely low latency. This study's findings will aid in the identification of the many factors that contribute to packet delay in a real-world 5G network. This data is compiled to identify the specific causes of packet delay.
研究5G基础设施中延迟对需要超低延迟的应用的影响
由于覆盖范围有限,目前实施的5G网络预计要到不久的将来才能在世界其他地方广泛使用。与目前这一代相比,4G移动网络的性能和可靠性将大大提高。5G的数据包延迟比目前的4G网络低近10倍。多个5G用例需要小于1ms的数据包延迟。触觉互联网允许机器和设备通过移动网络以极高的灵敏度远程操作,虚拟现实(VR)都是需要极低延迟的有前途的新服务的例子。这项研究的结果将有助于确定在现实世界的5G网络中导致数据包延迟的许多因素。编译这些数据是为了确定数据包延迟的具体原因。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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