The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions

M. Roccetti, S. Ferretti, C. Palazzi
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引用次数: 29

Abstract

The technology supporting multiplayer online games (MOGs) has greatly improved in the past few years. This represents great news both for players all over the world and for researchers that are struggling behind tough problems in real-time distributed systems. Indeed, MOGs represent a peculiar class of distributed systems, sharing features, requirements, challenges, and thereby also feasible solutions. To this aim, we focus on issues and state-of art solutions related to a crucial aspect in MOG deployment: the synchronization of its nodes. In particular, we review techniques able to guarantee that the system evolves in a quick and consistent way and highlight how they can be made more effective by exploiting specific game features. To further support this claim, we also present results from an experimental evaluation we performed.
多人在线游戏的美丽新世界:同步问题与智能解决方案
支持多人在线游戏(mog)的技术在过去几年中有了很大的进步。这对世界各地的玩家和研究人员来说都是一个好消息,他们正在努力解决实时分布式系统中的棘手问题。实际上,mog代表了一种特殊的分布式系统,它们共享特性、需求、挑战,因此也共享可行的解决方案。为此,我们将重点关注与MOG部署的一个关键方面相关的问题和最先进的解决方案:其节点的同步。特别地,我们回顾了能够保证系统以快速和一致的方式发展的技术,并强调了如何通过利用特定的游戏功能使它们更有效。为了进一步支持这一说法,我们还提出了我们进行的实验评估的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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