The ghost in the shell paradigm for virtual agents and users in collaborative virtual environments for training

Thomas Lopez, V. Gouranton, Florian Nouviale, B. Arnaldi
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引用次数: 3

Abstract

In Collaborative Virtual Environment for Training (CVET), different roles need to be played by actors, i.e. virtual agents or users. We introduce in this paper a new entity, the Shell, which aims at abstracting an actor from its embodiment in the virtual world. Thus, using this entity, users and virtual agents are able to collaborate in the same manner during the training. In addition to the embodiment's control, the Shell gathers and carries knowledge and provides interaction inputs. This knowledge and those inputs can be accessed and used homogeneously by both users and virtual agents to help them to perform the procedure. In this paper, we detail the knowledge mechanism of the Shell as this knowledge is a crucial element for both collaboration and learning in the CVET context. Furthermore, we also validate our exposed model by presenting an operational implementation in an existing CVET and discuss of its possible usages.
shell中的幽灵范例用于虚拟代理和协作虚拟环境中的用户的培训
在协作式虚拟培训环境(CVET)中,参与者需要扮演不同的角色,即虚拟代理或用户。我们在本文中介绍了一个新的实体,Shell,它旨在从其在虚拟世界中的化身中抽象出一个行动者。因此,使用该实体,用户和虚拟代理能够在培训期间以相同的方式进行协作。除了实施例的控制之外,Shell还收集和携带知识并提供交互输入。用户和虚拟代理都可以以相同的方式访问和使用这些知识和输入,以帮助他们执行过程。在本文中,我们详细介绍了Shell的知识机制,因为这些知识对于CVET环境中的协作和学习都是至关重要的因素。此外,我们还通过展示现有CVET中的可操作实现来验证我们公开的模型,并讨论其可能的用法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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