More Logarithmic-factor Speedups for 3SUM, (median,+)-convolution, and Some Geometric 3SUM-hard Problems

Timothy M. Chan
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引用次数: 6

Abstract

This article presents an algorithm that solves the 3SUM problem for n real numbers in O((n2/ log2n)(log log n)O(1)) time, improving previous solutions by about a logarithmic factor. Our framework for shaving off two logarithmic factors can be applied to other problems, such as (median,+)-convolution/matrix multiplication and algebraic generalizations of 3SUM. This work also obtains the first subquadratic results on some 3SUM-hard problems in computational geometry, for example, deciding whether (the interiors of) a constant number of simple polygons have a common intersection.
3SUM,(中位数,+)-卷积和一些几何3SUM难题的更多对数因子加速
本文提出了一种算法,在O((n2/ log2n)(log log n)O(1))时间内解决n个实数的3SUM问题,将以前的解决方案提高了一个对数因子。我们用于去除两个对数因子的框架可以应用于其他问题,例如(中位数,+)-卷积/矩阵乘法和3SUM的代数推广。这项工作还在计算几何中的一些3sum难题上获得了第一个次二次结果,例如,确定一定数量的简单多边形的(内部)是否有一个共交。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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