Raheela Chand, Saif Ur Rehman Khan, S. Hussain, Wen Wang
{"title":"TTAG+R: A Dataset of Google Play Store's Top Trending Android Games and User Reviews","authors":"Raheela Chand, Saif Ur Rehman Khan, S. Hussain, Wen Wang","doi":"10.1109/QRS-C57518.2022.00093","DOIUrl":null,"url":null,"abstract":"Context: Android games are gaining wide attention from users in recent years. However, the existing literature reports alarming statistics about banning popular and top-trending Android apps. The popular gaming apps have been removed from Google Play Store due to various user concerns. Objectives: The goal of this work is twofold: (i) to assist the researchers and practitioners in identifying the state-of-the-art challenges, constraints, and compliments about Android apps for future Android-specific studies, and (ii) to encourage active users' perspectives on the Android development process because usability remains a core deciding factor about the success or failure of Android apps. Method: To accomplish this, we introduce a novel open-source dataset, Top Trending Android apps with their user Reviews (TTAG+R) in GitHub. Results and Contributions: Briefly, TTAG+R presents information about 245 top trending Android Free Games, 97 top trending Android Grossing Games, and 52 top trending Android Paid Games with a total of 8,423 user reviews in 12 different. csv files. The main contributions of this paper are: (i) provides one-place comprehensive data on Android Apps, (ii) describes various features of Android apps and their user reviews, (iii) reports the updated and latest knowledge about Android apps, and (iv) provides the data in an unfiltered form so that researchers may not find difficulty in using this dataset in their data-driven experimentation. From a research implication viewpoint, the dataset supports: (i) understanding the usability characteristics of Android apps, (ii) discovering current trends and pitfalls in Android apps, and (iii) analyzing the Android financial market. Conclusion and Future Work: Thus, TTAG+R is freely available to the research community, and useful for future enhancements in the Android domain. In the future, we plan to keep the data up-to-date with the most recent information for the continued usage of the dataset.","PeriodicalId":183728,"journal":{"name":"2022 IEEE 22nd International Conference on Software Quality, Reliability, and Security Companion (QRS-C)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE 22nd International Conference on Software Quality, Reliability, and Security Companion (QRS-C)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/QRS-C57518.2022.00093","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Context: Android games are gaining wide attention from users in recent years. However, the existing literature reports alarming statistics about banning popular and top-trending Android apps. The popular gaming apps have been removed from Google Play Store due to various user concerns. Objectives: The goal of this work is twofold: (i) to assist the researchers and practitioners in identifying the state-of-the-art challenges, constraints, and compliments about Android apps for future Android-specific studies, and (ii) to encourage active users' perspectives on the Android development process because usability remains a core deciding factor about the success or failure of Android apps. Method: To accomplish this, we introduce a novel open-source dataset, Top Trending Android apps with their user Reviews (TTAG+R) in GitHub. Results and Contributions: Briefly, TTAG+R presents information about 245 top trending Android Free Games, 97 top trending Android Grossing Games, and 52 top trending Android Paid Games with a total of 8,423 user reviews in 12 different. csv files. The main contributions of this paper are: (i) provides one-place comprehensive data on Android Apps, (ii) describes various features of Android apps and their user reviews, (iii) reports the updated and latest knowledge about Android apps, and (iv) provides the data in an unfiltered form so that researchers may not find difficulty in using this dataset in their data-driven experimentation. From a research implication viewpoint, the dataset supports: (i) understanding the usability characteristics of Android apps, (ii) discovering current trends and pitfalls in Android apps, and (iii) analyzing the Android financial market. Conclusion and Future Work: Thus, TTAG+R is freely available to the research community, and useful for future enhancements in the Android domain. In the future, we plan to keep the data up-to-date with the most recent information for the continued usage of the dataset.
背景:Android游戏近年来获得了用户的广泛关注。然而,现有的文献报告了令人震惊的关于禁止流行和热门Android应用的统计数据。由于各种用户的担忧,这些流行的游戏应用已经从Google Play Store下架。目的:这项工作的目标是双重的:(i)帮助研究人员和实践者识别最新的挑战,限制,以及对Android应用程序的赞美,为未来的Android特定研究做准备;(ii)鼓励活跃用户对Android开发过程的看法,因为可用性仍然是Android应用程序成功或失败的核心决定因素。方法:为了实现这一目标,我们引入了一个新的开源数据集,GitHub中的Top Trending Android应用及其用户评论(TTAG+R)。结果和贡献:总的来说,TTAG+R提供了245款热门Android免费游戏、97款热门Android畅销游戏和52款热门Android付费游戏的信息,总共有8423条用户评论。csv文件。本文的主要贡献是:(i)提供了Android应用程序的一站式综合数据,(ii)描述了Android应用程序的各种功能及其用户评论,(iii)报告了关于Android应用程序的最新和最新知识,(iv)以未经过滤的形式提供数据,以便研究人员在数据驱动的实验中使用该数据集时不会发现困难。从研究意义的角度来看,该数据集支持:(i)了解Android应用程序的可用性特征,(ii)发现Android应用程序的当前趋势和陷阱,以及(iii)分析Android金融市场。结论和未来的工作:因此,TTAG+R对研究社区是免费的,并且对Android领域的未来增强很有用。在未来,我们计划使用最新的信息来保持数据的更新,以便继续使用数据集。