MVE - A Multi-View Reconstruction Environment

Simon Fuhrmann, Fabian Langguth, M. Goesele
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引用次数: 189

Abstract

We present MVE, the Multi-View Environment. MVE is an end-to-end multi-view geometry reconstruction software which takes photos of a scene as input and produces a surface triangle mesh as result. The system covers a structure-from-motion algorithm, multi-view stereo reconstruction, generation of extremely dense point clouds, and reconstruction of surfaces from point clouds. In contrast to most image-based geometry reconstruction approaches, our system is focused on reconstruction of multi-scale scenes, an important aspect in many areas such as cultural heritage. It allows to reconstruct large datasets containing some detailed regions with much higher resolution than the rest of the scene. Our system provides a graphical user interface for structure-from-motion reconstruction, visual inspection of images, depth maps, and rendering of scenes and meshes.
一个多视图重建环境
我们提出MVE,即多视图环境。MVE是一个端到端的多视图几何重建软件,它将场景的照片作为输入,并产生表面三角形网格作为结果。该系统涵盖了基于运动的结构算法、多视点立体重建、极密集点云的生成以及从点云重建表面。与大多数基于图像的几何重建方法相比,我们的系统专注于多尺度场景的重建,这是文化遗产等许多领域的一个重要方面。它允许重建包含一些详细区域的大型数据集,其分辨率远高于场景的其余部分。我们的系统提供了一个图形用户界面,用于从运动中重建结构,视觉检查图像,深度图以及渲染场景和网格。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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