Competence Formation through Learning Objects in a Multiagent Virtual Educational Environment

C. Peña, S. Gómez, C. Mejía, R. Fabregat
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引用次数: 2

Abstract

The aim of this contribution is to present the work that the Universidad Industrial de Santander (UIS) is currently carrying out through the institutional project named ProSPETIC, designed to give support to academic programs using ICTs. The development is based on principles of the instructional engineering considering methods for the design, development and planning of the learning systems distribution that integrate concepts, processes and principles of instructional design, cognitive modeling and software engineering. Learning objects that support the initiatives are structured under SCORM guidelines and they are used to assist face to face and distance education activities through a virtual learning environment built as an adaptive hypermedia multiagent system.
多智能体虚拟教育环境中学习对象的能力形成
本文旨在介绍西班牙桑坦德工业大学(UIS)目前通过名为ProSPETIC的机构项目开展的工作,该项目旨在支持使用信息通信技术的学术项目。该开发以教学工程的原则为基础,考虑了学习系统分布的设计、开发和规划方法,将教学设计、认知建模和软件工程的概念、过程和原则相结合。支持该计划的学习对象是在SCORM指导方针下构建的,它们用于通过作为自适应超媒体多代理系统构建的虚拟学习环境来辅助面对面和远程教育活动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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