EXPERIENCING CRISIS OF TRANSITIVITY IN REAL AND VIRTUAL SPACES: PERSONAL AND SOCIAL CONTEXT

T. Martsinkovskaya
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引用次数: 1

Abstract

Approaches to the study of the specifics of the experiences of instability and uncertainty of the world around by people of different ages are presented. The necessity of developing a new methodology, including both – the modern transitivity and uncertainty of the surrounding world, and the peculiarities of human experience of digital everyday reality is shown. Personal and social factors that affect the emotional state of people in a mixed space, primarily the change in social roles and statuses, styles of communication and activity, the specifics of information processing in the real space of interaction and in the Internet network space are revealed. The data obtained showed that during an acute crisis, the most important factor that reduces anxiety is the information necessary for orientation. With some stabilization of the situation, the ability to act (communicate, study and work) in a mixed space comes to the fore. This is what helps to reduce personal anxiety. Our materials also shows that television series and, in part, movies can act as an additional space that also leads to increased emotional well-being. Virtual reality plays a special role in experiencing the crisis. The degree of immersion in this reality, as well as the content of the images presented, reflecting various aspects of crisis situations, significantly reduce negative emotions. Regardless of the degree of identification with the imaginary situation, milder social crises were associated by respondents with landscapes, travel, and recreation. Severe social and personal crises were associated with situations of wars, struggles, conflicts, chases. The data obtained make it possible to construct options for additional and virtual situations that allow increasing the resistance of respondents to crisis situations of various natures and developing a process for presenting these situations.
在真实与虚拟空间中体验及物性危机:个人与社会语境
提出了不同年龄的人对周围世界的不稳定和不确定的具体经验的研究方法。开发一种新方法的必要性,包括现代及物性和周围世界的不确定性,以及数字日常现实中人类经验的特殊性。揭示了在混合空间中影响人们情绪状态的个人因素和社会因素,主要是社会角色和地位的变化、交流和活动方式的变化、现实互动空间和互联网网络空间中信息处理的具体情况。所获得的数据表明,在急性危机期间,减少焦虑的最重要因素是定向所需的信息。随着情况的稳定,在混合空间中行动(沟通,学习和工作)的能力就会显现出来。这有助于减少个人焦虑。我们的资料还显示,电视剧和电影,在某种程度上,可以作为一个额外的空间,也可以增加情感健康。虚拟现实在体验危机中扮演着特殊的角色。沉浸在这种现实中的程度,以及所呈现的图像内容,反映了危机情境的各个方面,显著减少了负面情绪。无论对想象情境的认同程度如何,受访者都将温和的社会危机与景观、旅行和娱乐联系在一起。严重的社会和个人危机与战争、斗争、冲突、追逐等情况有关。所获得的数据可以为额外和虚拟的情况构建选项,从而增加受访者对各种性质的危机情况的抵抗力,并制定一个呈现这些情况的过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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