{"title":"Combat effectiveness and efficiency evaluation of firearm weapon systems in different projectile guidance simulations","authors":"Yunyoung Jung, Jonghwa Kim","doi":"10.37944/jams.v6i1.196","DOIUrl":null,"url":null,"abstract":"We analyze the combat effectiveness and efficiency of the firearm weapon systems with stochastic simulations approach. Such combat effectiveness and efficiency are related with the precision of weapon systems, but the precision varies greatly depending on the projectile guidance method of the weapon system. Thus, this study conducted a stochastic simulation based on a mathematical model considering different projectile guidance methods. The simulation was designed assuming Counter-Artillery Fire, which is an important battle that must be successful in order to achieve a firepower advantage in the early stages of the war, and is suitable for judging the combat effectiveness and efficiency due to the precision of the firearm weapons system. Combat effectiveness and efficiency are judged as the result of damage probability, damage type, and desired shooting frequency, and damage probability and damage type represent combat effectiveness, and desired shooting frequency represents efficiency. The simulation environment deployed and simulated an enemy artillery unit with a size of 1,000m × 750m in the target area (6 guns), and applied the killing range of each firearm weapon system. For the description of the damage, the mathematical models Carlton damage function and the cookie cutter damage function were applied, and Monte Carlo simulation was applied to simulate the uncertainty of the battlefield. The results of the present study can be provided basic data to effectively operate and plan the firearm weapon systems.","PeriodicalId":355992,"journal":{"name":"Journal of Advances in Military Studies","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Advances in Military Studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37944/jams.v6i1.196","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We analyze the combat effectiveness and efficiency of the firearm weapon systems with stochastic simulations approach. Such combat effectiveness and efficiency are related with the precision of weapon systems, but the precision varies greatly depending on the projectile guidance method of the weapon system. Thus, this study conducted a stochastic simulation based on a mathematical model considering different projectile guidance methods. The simulation was designed assuming Counter-Artillery Fire, which is an important battle that must be successful in order to achieve a firepower advantage in the early stages of the war, and is suitable for judging the combat effectiveness and efficiency due to the precision of the firearm weapons system. Combat effectiveness and efficiency are judged as the result of damage probability, damage type, and desired shooting frequency, and damage probability and damage type represent combat effectiveness, and desired shooting frequency represents efficiency. The simulation environment deployed and simulated an enemy artillery unit with a size of 1,000m × 750m in the target area (6 guns), and applied the killing range of each firearm weapon system. For the description of the damage, the mathematical models Carlton damage function and the cookie cutter damage function were applied, and Monte Carlo simulation was applied to simulate the uncertainty of the battlefield. The results of the present study can be provided basic data to effectively operate and plan the firearm weapon systems.
采用随机仿真方法分析了火器武器系统的作战效能和效率。这种作战效能和效率与武器系统的精度有关,但由于武器系统的制导方式不同,精度差异很大。因此,本研究基于考虑不同弹丸制导方法的数学模型进行了随机仿真。该仿真以反火炮射击为前提进行设计,反火炮射击是战争初期取得火力优势必须取得成功的重要战斗,并且由于火器武器系统的精度,适合判断作战效能和效率。战斗力和效率是由伤害概率、伤害类型和期望射击频率共同判断的结果,伤害概率和伤害类型代表战斗力,期望射击频率代表效率。模拟环境在目标区部署和模拟了1个1000 m × 750m的敌方炮兵单位(6门火炮),并应用了各火器武器系统的杀伤距离。对于损伤的描述,采用卡尔顿损伤函数和饼干切割损伤函数的数学模型,并采用蒙特卡罗仿真方法模拟战场的不确定性。研究结果可为有效操作和规划火器武器系统提供基础数据。