Gamifying Children's Linguistic Intelligence With the Duolingo App

M. Fadhli, S. Sukirman, S. Ulfa, H. Susanto, Aldo Redho Syam
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引用次数: 7

Abstract

This chapter discusses the use of Duolingo App to enhance children's linguistic intelligence. Linguistic intelligence is expertise in applying vocabularies effectively and efficiently. Duolingo is an application based on the Android platform which helps children mastering other languages that they can practice speaking, reading, listening, and writing through a play. Children in early childhood are in the period of ‘playing' spontaneously. They will do activities of playing without any instruction from others. The activity of playing naturally will stimulate the aspects of linguistic and symbolic that this development is closely related to learning to speak by involving the ability to vocalize. The use of this application will implement toward gamification method. Gamification uses game-based mechanics, aesthetics, and game thinking to engage people, motivate action, promote learning, and solve problems. This chapter provides an illustration that gamification can be used specifically in stimulating linguistic intelligence based on a case study in Indonesia.
用Duolingo App游戏化儿童的语言智力
本章讨论了如何利用多邻国App提高儿童的语言智力。语言智能是指有效、高效地运用词汇的能力。多邻国是一款基于Android平台的应用程序,帮助孩子们掌握其他语言,他们可以通过游戏来练习说、读、听、写。幼儿期的儿童正处于自发的“玩耍”时期。他们会在没有别人指导的情况下进行游戏活动。自然地玩耍会刺激语言和符号方面的发展,这种发展与学习说话密切相关,涉及到发声的能力。使用此应用程序将实现朝着游戏化的方法。游戏化使用基于游戏的机制、美学和游戏思维来吸引人们、激励行动、促进学习和解决问题。本章以印度尼西亚的一个案例研究为基础,说明游戏化可以专门用于刺激语言智能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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