Duel reality: a sword-fighting game for novel gameplay around intentionally hiding body data

F. Mueller, W. Walmink
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引用次数: 5

Abstract

New sensor technologies, especially for body related activities, offer new opportunities for play, sparking research into new styles of game interactions. However, how this new sensor data can be utilized for engaging play experiences is not yet fully understood. In order to explore this opportunity, we designed Duel Reality, a novel sword-fighting game offering new gameplay experiences through intentionally hiding real-time body data. In order to articulate the opportunities afforded by novel sensing technology around the body, we identify two key concepts around this topic based on our design knowledge and articulate four challenges when creating novel gameplay using these sensors. With our work, we aim to support game designers who are interested in facilitating novel play experiences through the use of emerging sensing technologies that are concerned with the players' bodies.
决斗现实:一款剑斗游戏,具有新颖的玩法,有意隐藏身体数据
新的传感器技术,特别是与身体相关的活动,为游戏提供了新的机会,激发了对新游戏互动风格的研究。然而,如何利用这些新的传感器数据创造引人入胜的游戏体验,我们还没有完全了解。为了探索这个机会,我们设计了决斗现实,一款新颖的剑斗游戏,通过故意隐藏实时身体数据提供新的游戏体验。为了阐明围绕身体的新型传感技术所提供的机会,我们根据我们的设计知识确定了围绕该主题的两个关键概念,并阐明了使用这些传感器创造新颖游戏玩法时面临的四个挑战。通过我们的工作,我们的目标是支持那些有兴趣通过使用与玩家身体有关的新兴传感技术来促进新颖游戏体验的游戏设计师。
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