Restoring surfaces after removing objects in indoor 3D point clouds

N. Doan, Duy Pham, T. Dinh, T. Dinh
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引用次数: 1

Abstract

In this paper, we present fast approaches for object segmentation and surface restoration of indoor 3D point clouds, which are the results of 3D reconstruction methods or range scanners. These two problems are significant in constructing a augmented reality system using a range camera to build a virtual environment and provide the interaction mechanisms to the virtual model. For point-cloud segmentation, we apply a density-based clustering algorithm to extract the desired object after removing its ground planes. This low-complexity method gives stable results with high accuracy. After the segmented object has been removed, a restoration algorithm is proposed in such a case that the holes on the ground plane are revealed by removed objects. These holes are there because the corresponding surfaces are hidden by the segmented objects in the scanner phase. The process of filling the holes includes an object-ground-plane detection, a geometric restoration and a color fusion step. The newly added points are directly interpolated from the existing object points, which cover the holes in the original point clouds. Our approaches are experimented through a variety of test datasets and yield promising results.
在室内3D点云中移除物体后恢复表面
在本文中,我们提出了室内三维点云的目标分割和表面恢复的快速方法,这是三维重建方法或距离扫描仪的结果。这两个问题对于利用距离相机构建虚拟环境并为虚拟模型提供交互机制的增强现实系统具有重要意义。对于点云分割,我们采用基于密度的聚类算法在去除目标的地平面后提取目标。该方法复杂度低,结果稳定,精度高。在被分割的目标被移除后,提出了一种将被移除的目标暴露在地平面上的孔洞的恢复算法。这些孔的存在是因为在扫描阶段,相应的表面被分割的物体所隐藏。填充孔的过程包括物体-地平面检测、几何恢复和颜色融合步骤。新增加的点是直接从现有的目标点插值而来,这些目标点覆盖了原始点云中的空洞。我们的方法通过各种测试数据集进行了实验,并产生了有希望的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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