Putra BINGO : From Pen and Paper to Digital

N. N. N. Nik Ibrahim, A. Asmawi, S. Abdul Kadir, R. Teo
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Abstract

Gamification is one of the trends in education that is best suited to the current learning environment. Putra BINGO is a transformative assessment tool that uses gamification techniques. This research starts by elaborating the concept of Putra BINGO and its implementation using traditional method with pen and paper. The feedbacks gathered from the implementation are analyzed and applied to develop a multiplayer educational online game using Unity Game Engine. This paper describes details of the development for its two components; the database and the digital online game. Putra Bingo is available on PC and Android devices. It required additional plugins such as Photon Networking to handle game communication between multiple players. This is crucial to accommodate its test case application as an alternative assessment for teamwork skills using Rubrics and questionnaires. Further research will be conducted to enhance its functionality and user experience after the initial development of the digital online version is completed.
Putra BINGO:从笔和纸到数字
游戏化是最适合当前学习环境的教育趋势之一。Putra BINGO是一个使用游戏化技术的变革性评估工具。本研究首先阐述了布特拉BINGO的概念,并使用传统的纸笔方法来实现它。分析了实现过程中收集到的反馈,并运用Unity游戏引擎开发了一款多人在线教育游戏。本文详细介绍了其两个组成部分的开发过程;数据库和数字在线游戏。Putra Bingo可以在PC和Android设备上使用。它需要额外的插件,如Photon Networking来处理多个玩家之间的游戏通信。这对于将其测试用例应用程序作为使用规则和问卷的团队合作技能的替代评估是至关重要的。在完成数码网上版本的初步开发后,我们会进行进一步的研究,以加强其功能和用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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