An adaptive dandelion model for reconstructing spherical terrain-like visual hull surfaces

Xin Liu, H. Yao, Wen Gao
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引用次数: 2

Abstract

In this paper we present an adaptive dandelion model for reconstructing spherical terrain-like visual hull (VH) surfaces. The dandelion model represents a solid by a pencil of organized line segments emitted from a common point. The directions and the topology of the line segments are derived from the triangle facets of a geodesic sphere, which are recursively subdivided until the desired precision is achieved. The initial lines are cut by silhouettes in 2D and then lifted back to 3D to determine the ending points of the line segments defining sampling points on the spherical terrain-like VH surface. A mesh model can be easily constructed from the dandelion model. Our algorithm has the advantages of controllable precision, adaptive resolution, simplicity and speediness. We validate our algorithm by theories and experiments.
一种自适应蒲公英模型重建球形类地形视觉船体表面
本文提出了一种自适应蒲公英模型,用于重建球形类地形视觉船体(VH)表面。蒲公英模型通过从一个公共点发出的有组织线段的铅笔来表示一个实体。线段的方向和拓扑由测地线球的三角形面导出,这些三角形面递归细分,直到达到所需的精度。初始线在2D中被轮廓切割,然后提升回3D,以确定在球形地形状VH表面上定义采样点的线段的端点。网格模型可以很容易地从蒲公英模型构建。该算法具有精度可控、分辨率自适应、简单快捷等优点。我们通过理论和实验验证了我们的算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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