{"title":"Implementation of Android-based augmented reality as learning and teaching media of dicotyledonous plants learning materials in biology subject","authors":"Cut Nurul Qamari, M. Ridwan","doi":"10.1109/ICSITECH.2017.8257153","DOIUrl":null,"url":null,"abstract":"The field of education so far often make use of technology such as presentation slides and also interactive programs as a learning and teaching media. This study attempted to apply the Android-based augmented reality (AR) technology to display the learning materials in the digital format so the students can observe the overall learning object with the help of Android application. The main aim of this study was to understand the level of interest and inputs from the students related to the provided learning object, so it can be developed better in the next chance. This study was done using the qualitative approach method with the results sourced from the observation and simulation research method, using questionnaire form given to 24 students where the questions were based from the direct simulation using Android smartphone. The results show that 85,4% of the overall students are very interested in using AR media, 95,8% stated strongly agree that the biology learning material becomes more easily understood using AR media, 86,5% stated that AR media is very easy and practical to use, 76% stated strongly agree that their Android smartphone can function well to use AR media, and 65,6% stated that the AR cards used in this study can be scanned easily with using the application. Overall, the average percentage of all students' opinions was 81,9%, which was interpreted as a strongly agreed option that AR media is interesting to be applied as a media for studying dicotyledonous plants in the biology subject.","PeriodicalId":165045,"journal":{"name":"2017 3rd International Conference on Science in Information Technology (ICSITech)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 3rd International Conference on Science in Information Technology (ICSITech)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSITECH.2017.8257153","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
The field of education so far often make use of technology such as presentation slides and also interactive programs as a learning and teaching media. This study attempted to apply the Android-based augmented reality (AR) technology to display the learning materials in the digital format so the students can observe the overall learning object with the help of Android application. The main aim of this study was to understand the level of interest and inputs from the students related to the provided learning object, so it can be developed better in the next chance. This study was done using the qualitative approach method with the results sourced from the observation and simulation research method, using questionnaire form given to 24 students where the questions were based from the direct simulation using Android smartphone. The results show that 85,4% of the overall students are very interested in using AR media, 95,8% stated strongly agree that the biology learning material becomes more easily understood using AR media, 86,5% stated that AR media is very easy and practical to use, 76% stated strongly agree that their Android smartphone can function well to use AR media, and 65,6% stated that the AR cards used in this study can be scanned easily with using the application. Overall, the average percentage of all students' opinions was 81,9%, which was interpreted as a strongly agreed option that AR media is interesting to be applied as a media for studying dicotyledonous plants in the biology subject.