An efficient reduction algorithm based on natural neighbor and nearest enemy

Lijun Yang, Qingsheng Zhu, Jinlong Huang, Dongdong Cheng
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Abstract

Prototype reduction is aimed at reducing prohibitive computational costs and the storage space for pattern recognition. The most frequently used methods include the condensating and editing approaches. Condensating method removes the patterns far from the decision boundary and do not contribute to better classification accuracy, while editing method removes noise patterns to improve the classification accuracy. In this paper, a new hybrid algorithm called prototype reduction algorithm based on natural neighbor and nearest enemy is presented. At first, an editing algorithm is proposed to filter noisy patterns and smooth the class boundaries by using the concept of natural neighbor. The main advantage of the editing algorithm is that it does not require any user-defined parameters. Then, using a new condensing method based on nearest enemy to reduce prototypes far from decision line. Through this algorithm, interior prototypes are discarded. Experiments show that the hybrid approach effectively reduces the number of prototypes while achieves higher classification performance along with competitive prototype algorithms.
一种基于自然近邻和最近邻的高效约简算法
原型约简的目的是减少模式识别的计算成本和存储空间。最常用的方法有冷凝法和编辑法。凝聚法去除远离决策边界的模式,不能提高分类精度;编辑法去除噪声模式,提高分类精度。本文提出了一种新的基于自然近邻和最近邻的混合原型约简算法。首先,利用自然邻域的概念,提出了一种过滤噪声模式和平滑类边界的编辑算法。编辑算法的主要优点是它不需要任何用户定义的参数。然后,采用一种新的基于最近敌人的压缩方法来减少远离决策线的原型。通过该算法,内部原型被丢弃。实验表明,该方法在有效减少原型数量的同时,与同类原型算法相比,具有较高的分类性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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