Hardware accelerated ambient occlusion techniques on GPUs

Perumaal Shanmugam, Okan Arikan
{"title":"Hardware accelerated ambient occlusion techniques on GPUs","authors":"Perumaal Shanmugam, Okan Arikan","doi":"10.1145/1230100.1230113","DOIUrl":null,"url":null,"abstract":"We introduce a visually pleasant ambient occlusion approximation running on real-time graphics hardware. Our method is a multi-pass algorithm that separates the ambient occlusion problem into high-frequency, detailed ambient occlusion and low-frequency, distant ambient occlusion domains, both capable of running independently and in parallel. The high-frequency detailed approach uses an image-space method to approximate the ambient occlusion due to nearby occluders caused by high surface detail. The low-frequency approach uses the intrinsic properties of a modern GPU to greatly reduce the search area for large and distant occluders with the help of a low-detail approximated version of the occluder geometry. Our method utilizes the highly parallel, stream processors (GPUs) to perform real-time visually pleasant ambient occlusion. We show that our ambient occlusion approximation works on a wide variety of applications such as molecular data visualization, dynamic deformable animated models, highly detailed geometry. Our algorithm demonstrates scalability and is well-suited for the current and upcoming graphics hardware.","PeriodicalId":140639,"journal":{"name":"Proceedings of the 2007 symposium on Interactive 3D graphics and games","volume":"53 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"202","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2007 symposium on Interactive 3D graphics and games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1230100.1230113","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 202

Abstract

We introduce a visually pleasant ambient occlusion approximation running on real-time graphics hardware. Our method is a multi-pass algorithm that separates the ambient occlusion problem into high-frequency, detailed ambient occlusion and low-frequency, distant ambient occlusion domains, both capable of running independently and in parallel. The high-frequency detailed approach uses an image-space method to approximate the ambient occlusion due to nearby occluders caused by high surface detail. The low-frequency approach uses the intrinsic properties of a modern GPU to greatly reduce the search area for large and distant occluders with the help of a low-detail approximated version of the occluder geometry. Our method utilizes the highly parallel, stream processors (GPUs) to perform real-time visually pleasant ambient occlusion. We show that our ambient occlusion approximation works on a wide variety of applications such as molecular data visualization, dynamic deformable animated models, highly detailed geometry. Our algorithm demonstrates scalability and is well-suited for the current and upcoming graphics hardware.
gpu上的硬件加速环境遮挡技术
我们介绍了一个视觉上令人愉快的环境遮挡近似运行在实时图形硬件上。我们的方法是一种多通道算法,将环境遮挡问题分为高频、详细的环境遮挡和低频、遥远的环境遮挡域,两者都可以独立运行,也可以并行运行。高频细节方法使用图像空间方法来近似由于高表面细节引起的附近遮挡引起的环境遮挡。低频方法利用现代GPU的固有属性,借助低细节的遮挡几何近似版本,大大减少了大型和远距离遮挡的搜索区域。我们的方法利用高度并行的流处理器(gpu)来执行实时的视觉愉悦的环境遮挡。我们表明,我们的环境遮挡近似适用于各种各样的应用,如分子数据可视化,动态可变形动画模型,高度详细的几何形状。我们的算法展示了可扩展性,非常适合当前和即将到来的图形硬件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信