Modulo-N incarnation numbers for cache-based transport protocols

A. Shankar, David Lee
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引用次数: 6

Abstract

To provide reliable connection management, a transport protocol uses 3-way handshakes in which user incarnations are identified by bounded incarnation numbers from some modulo-N space. Recently, several caching schemes have been proposed to reduce the 3-way handshake to a 2-way handshake. The authors define a class of caching protocols and determine the minimum value of N needed as a function of real-time constraints (e.g., message lifetime, incarnation creation rate, inactivity duration, cache residency times, etc.). The protocols use the client-server architecture and handle failures and recoveries. Both clients and servers generate incarnation numbers from a local counter (e.g., a clock). These protocols assume a maximum duration for each incarnation; without this assumption, there is a very small probability of misinterpretation of incarnation numbers. This restriction can be overcome with some additional caching.<>
基于缓存的传输协议的Modulo-N化身数
为了提供可靠的连接管理,传输协议使用3-way握手,其中用户化身由来自某个模n空间的有限化身数标识。最近,已经提出了几种缓存方案来将3路握手减少到2路握手。作者定义了一类缓存协议,并确定了作为实时约束(例如,消息生存期、化身创建率、不活动持续时间、缓存驻留时间等)的函数所需的最小N值。这些协议使用客户机-服务器体系结构并处理故障和恢复。客户端和服务器都从本地计数器(例如时钟)生成化身数。这些协议假定每个化身的最大持续时间;如果没有这个假设,就有很小的可能会误解化身数。这个限制可以通过一些额外的缓存来克服。
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