{"title":"Modulo-N incarnation numbers for cache-based transport protocols","authors":"A. Shankar, David Lee","doi":"10.1109/ICNP.1993.340903","DOIUrl":null,"url":null,"abstract":"To provide reliable connection management, a transport protocol uses 3-way handshakes in which user incarnations are identified by bounded incarnation numbers from some modulo-N space. Recently, several caching schemes have been proposed to reduce the 3-way handshake to a 2-way handshake. The authors define a class of caching protocols and determine the minimum value of N needed as a function of real-time constraints (e.g., message lifetime, incarnation creation rate, inactivity duration, cache residency times, etc.). The protocols use the client-server architecture and handle failures and recoveries. Both clients and servers generate incarnation numbers from a local counter (e.g., a clock). These protocols assume a maximum duration for each incarnation; without this assumption, there is a very small probability of misinterpretation of incarnation numbers. This restriction can be overcome with some additional caching.<<ETX>>","PeriodicalId":439161,"journal":{"name":"1993 International Conference on Network Protocols","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1993-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1993 International Conference on Network Protocols","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICNP.1993.340903","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
To provide reliable connection management, a transport protocol uses 3-way handshakes in which user incarnations are identified by bounded incarnation numbers from some modulo-N space. Recently, several caching schemes have been proposed to reduce the 3-way handshake to a 2-way handshake. The authors define a class of caching protocols and determine the minimum value of N needed as a function of real-time constraints (e.g., message lifetime, incarnation creation rate, inactivity duration, cache residency times, etc.). The protocols use the client-server architecture and handle failures and recoveries. Both clients and servers generate incarnation numbers from a local counter (e.g., a clock). These protocols assume a maximum duration for each incarnation; without this assumption, there is a very small probability of misinterpretation of incarnation numbers. This restriction can be overcome with some additional caching.<>