Diffusion filtering of depth maps in stereo video coding

G. Tech, K. Müller, T. Wiegand
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引用次数: 3

Abstract

A method for removing irrelevant information from depth maps in Video plus Depth coding is presented. The depth map is filtered in several iterations using a diffusional approach. In each iteration smoothing is carried out in local sample neighborhoods considering the distortion introduced to a rendered view. Smoothing is only applied when the rendered view is not affected. Therefore irrelevant edges and features in the depth map can be damped while the quality of the rendered view is retained. The processed depth maps can be coded at a reduced rate compared to unaltered data. Coding experiments show gains up to 0.5dB for the rendered view at the same bit rate.
立体视频编码中深度图的扩散滤波
提出了一种去除视频加深度编码中深度图中不相关信息的方法。深度图在几次迭代中使用扩散方法进行过滤。在每次迭代中,考虑到渲染视图中引入的畸变,对局部样本邻域进行平滑。平滑只在渲染视图不受影响时应用。因此,深度图中不相关的边缘和特征可以在保持渲染视图质量的同时被抑制。与未改变的数据相比,处理后的深度图可以以较低的速率进行编码。编码实验表明,在相同的比特率下,渲染视图的增益高达0.5dB。
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